Grand Theft Auto IV: The Ballad of Gay Tony is now available for download on the Xbox Live Marketplace. The DLC is available in all Xbox Live regions (except Japan) and costs 1600 points.
The Ballad of Gay Tony injects Liberty City with an overdose of guns, glitz, and grime. As Luis Lopez, part-time hoodlum and full-time assistant to legendary nightclub impresario Tony Prince (aka “Gay Tony”), players struggle with the competing loyalties of family and friends, and with the uncertainty about who is real and who is fake in a world in which everyone has a price.
Grand Theft Auto IV: Lost and Damned DLC is now available to Xbox LIVE Gold Members for only 1200 points. Normally 1600 points, this Deal of the Week will be available until Monday, 31st August.
Johnny is a veteran member of The Lost, a notorious biker gang. Johnny has been creating business opportunities for The Lost in Liberty City, but his first loyalty must be to the patch he wears on his back and to Billy Grey, the club’s President. However, when Billy returns from rehab hell-bent on bloodshed and debauchery, Johnny finds himself in the middle of a vicious turf war with rival gangs for control of a city torn apart by violence and corruption. Can the brotherhood survive?
New York, NY – May 26, 2009 – Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce the fall release of both the second episode of Grand Theft Auto: The Ballad of Gay Tony – exclusively for download on Xbox LIVE online entertainment network, and Grand Theft Auto: Episodes from Liberty City, which will include both episode one The Lost and Damned, and episode two The Ballad of Gay Tony together on a single disc exclusively for Xbox 360 video game and entertainment system from Microsoft. “Liberty City is the most vibrant game world we’ve created yet. The episodic structure has allowed us to interweave stories, gameplay and atmosphere in a whole new way,” said Sam Houser, Founder of Rockstar Games. “The team at Rockstar North have yet again surpassed themselves, and made something that is both epic and very innovative. This episode’s focus on high-end night life contrasts with the biker gangs portrayed in The Lost and Damned, whilst giving us a lot of new gameplay possibilities.” Grand Theft Auto IV’s second downloadable episode, The Ballad of Gay Tony injects Liberty City with an overdose of guns, glitz, and grime. As Luis Lopez, part-time hoodlum and full-time assistant to legendary nightclub impresario Tony Prince (aka “Gay Tony”), players will struggle with the competing loyalties of family and friends, and with the uncertainty about who is real and who is fake in a world in which everyone has a price. Grand Theft Auto: Episodes from Liberty City delivers two games on one disc – the all-new episode The Ballad of Gay Tony and the first episode, The Lost and Damned – together on disc for the first time – for Xbox 360 for $39.99 and will not require a copy of the original Grand Theft Auto IV to play. The Ballad of Gay Tony will release on Xbox LIVE this fall for $19.99 or 1600 MS points and requires players to have Grand Theft Auto IV for Xbox 360 and Xbox LIVE membership to download.
Already owner of the biggest entertainment launch in history, the Grand Theft Auto IV franchise continues its rampage on the record books with the Xbox 360 exclusive episode, The Lost and Damned. The highest-reviewed game add-on ever from Rockstar Games eclipsed the first-day revenue for all previous downloadable content on Xbox LIVE.
Grand Theft Auto IV: The Lost and Damned energized the already vibrant Grand Theft Auto IV community, resulting in a greater increase in active users the week before launch than seen from any previous game add-on.
With over ten hours of gameplay and exciting new multiplayer modes, The Lost and Damned has received acclaim from critics and gamers alike, setting a new bar for quality and depth in episodic content. “The success of Grand Theft Auto IV: The Lost and Damned redefines what consumers expect from game add-ons,” said Marc Whitten, general manager of Xbox LIVE. “Content like this is extending the lives of our favorite games and fundamentally changing the way we play.”
Developed by series creator Rockstar North, Grand Theft Auto IV: The Lost and Damned follows new protagonist Johnny Klebitz and his motorcycle gang as they wreak havoc on the streets of Liberty City. Featuring new missions, multiplayer modes, weapons, and vehicles, as well as a diverse soundtrack with brand new music, The Lost and Damned continues the epic Grand Theft Auto IV story exclusively on Xbox 360 and Xbox LIVE.
The Lost and Damned is available for download on the Xbox LIVE Marketplace for 1600 Microsoft Points and requires the full version of Grand Theft Auto IV for Xbox 360.
Grand Theft Auto IV: The Lost and Damned DLC is now available for download from the Xbox Live Marketplace. Grand Theft Auto IV: The Lost and Damned is available in the all Xbox Live regions (except Japan) and costs 1600 points.
Johnny is a veteran member of The Lost, a notorious biker gang. Johnny has been creating business opportunities for The Lost in Liberty City, but his first loyalty must be to the patch he wears on his back and to Billy Grey, the club’s President. However, when Billy returns from rehab hell-bent on bloodshed and debauchery, Johnny finds himself in the middle of a vicious turf war with rival gangs for control of a city torn apart by violence and corruption. Can the brotherhood survive?
Developed by series creator Rockstar North and set in Liberty City, Grand Theft Auto IV The Lost and Damned features a new main character, Johnny Klebitz, and plot that intersects with the storyline of Grand Theft Auto IV; new missions that offer an entirely fresh way to explore Liberty City with new multiplayer modes, weapons and vehicles; and a diverse soundtrack with additional music—all with the incredible production values that are the trademarks of Grand Theft Auto.
Fans all over the world will be crying to themselves today as Take-Two Interactive Software has just announced that the upcoming launch of Grand Theft Auto IV has been officially delayed until sometime in the second quarter of 2008. In a brief statement (below) Take-Two explains that additional development time is needed to complete the title to their required standards.
Take-Two is reducing its fiscal 2007 guidance primarily to reflect the movement of the launch of Grand Theft Auto IV for the PLAYSTATION3 computer entertainment system and the Xbox 360 video game and entertainment system from the fourth quarter of fiscal 2007 to fiscal 2008, due to additional development time required to complete the title. The title is now planned for release in the Company’s second quarter of fiscal 2008.
Ben Feder, Chief Executive Officer of Take-Two, commented, “Obviously, we are very disappointed to reduce guidance after having previously reaffirmed it. Other than a matter of timing, the movement of Grand Theft Auto IV does not compromise Take-Two in any way. We are in sound financial condition and have a great product line up. Grand Theft Auto IV is going to be the defining next generation video game action adventure.”
Strauss Zelnick, Chairman of Take-Two, stated, “With Grand Theft Auto IV, Rockstar is setting a new standard for next generation video games. Certain elements of development proved to be more time-intensive than expected, especially given the commitment for a simultaneous release on two very different platforms. We all recognize that perfecting the game is vital and I can assure everyone it will be worth the wait. We owe it to the game’s millions of fans, to our dedicated development team, and to our shareholders to make sure that Grand Theft Auto IV is a groundbreaking gaming experience that takes maximum advantage of next generation technology.”
Sam Houser, Founder and Executive Producer of Rockstar Games, added, “The new consoles are allowing us to create the Grand Theft Auto game we always dreamed about. Every aspect of the game and its design has been completely transformed. The game is huge and is pushing the hardware platforms to their absolute limits. The top engineers from Sony and Microsoft are working closely with the team in Edinburgh right now, helping us to fully leverage the power of both platforms. As always, our goal is to surpass even the wildest expectations of the game’s fans, and to create the ultimate high definition video game experience.”