Rainbow Six Vegas update

Posted on Wednesday 7 March 2007

 

Next time you pop your Rainbow Six Vegas disc into your 360 you should be prompted for an update. The update fixes quite a few bugs and also modifies several elements of the game play.

Bug Fixes

  • Optimized the network replication of custom faces. You should see everyone’s custom face much faster in an online match.
  • Fixed a bug where you can get stuck on a ladder in Border Town.
  • Grenades no longer go through walls.
  • Fixed the sound loop on weapons.
  • Observers no longer cause a Team Unbalance penalty on experience points.
  • Fixed a crash related to throwing an incendiary grenade and then quickly using your snake cam before it exploded.
  • Leaderboards are now correctly updating results from ranked matches.
  • Fixed a bug where you could lose your weapon.
  • Killing terrorists with incendiary grenades now works correctly in Terrorist Hunt.
  • C4 explosives are now properly seen by clients when placed on moveable objects.
  • Players are now vulnerable to grenades when using mounted weapons.
  • Fixed bugs related to the Survivor and Special Operations achievements.
  • Host can no longer kick players once the match has started. Players can only be kicked in the lobby, or automatically kicked by excessive team-killing.

Gameplay Tweaks

The weapons have been rebalanced based on the feedback you’ve given us. Thank you for your patience and continued support in making Rainbow Six Vegas the great multiplayer game that it is. Without further delay, here are the changes we’ve brought to the weapons and Gadgets.

  • Sub Machine Guns
    SMGs are now less lethal at long ranges. The damage they do at long range has been reduced in order to bring them more in line with how this type of gun should behave. SMGs remain very lethal at short to medium range.
  • Assault Rifles
    Assault Rifles are now where we wanted them to be. They’re more maneuverable than before and you can more accurately take aim at your target. The Assault Rifles excel at medium to long range when fired in short controlled bursts.
  • Light Machine Guns
    The amount of recoil when firing light machine guns has been significantly reduced, therefore making them much more accurate than before. This weapon excels when fired from a stationary position. It’s not meant to be a very manuverable weapon.
  • Shotguns
    Damage at long range has been reduced for shotguns. However, they’re still extremely lethal at short range.
  • Sniper Rifles
    Sniper Rifles have gotten the attention they deserve. Sniper Rifles are more accurate and benefit from an increase in damage. The key to being successful with a sniper rifle is to remain stationary when aiming at your target.
  • Frag Grenade
    The explosive radius of the fragmentation grenade has been slightly reduced.
  • GPS Device
    The scanning radius of the GPS has been slightly reduced, along with the number of uses it has.
Spread the word: These icons link to social bookmarking sites where readers can share and discover new web pages.
  • Digg
  • del.icio.us
  • Reddit
  • Furl
  • StumbleUpon
  • Wikio
Categories: Rainbow Six Vegas, Xbox News

No comments have been added to this post yet.

Leave a comment

(required)

(required)


Information for comment users
Line and paragraph breaks are implemented automatically. Your e-mail address is never displayed. Please consider what you're posting.

Use the buttons below to customise your comment.


RSS feed for comments on this post | TrackBack URI